The Realistic-Setting Fighting School of Toribash

RSFSoT

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Welcome to the Realistic-Setting Fighting School of Toribash, or RSFSoT.
This organization is designed to aid players who lack experience in realistic gravity, dismemberment/fracture resistance, etc. It is taught to players by players.
This Dojo is run by Rad619619. Contact him or a high-ranking teacher on the Toribash thread or the website for questions.

We were, are, and will be always open to hiring teachers as well as well as taking new students. If you believe you can teach combat in these settings or you graduate with flying colors, you will be allowed to prove your skills (not necessarily beat one of our teachers but actually KNOW what and how to teach) and may teach classes to ready students for the way Toribash was meant to be played.
  • We do not believe in focus on opening moves.
  • We do not believe in -9.82 gravity. It is unrealistic and no real fight has ever resembled a fight in this setting.
  • We do not believe in 100 dismemberment threshold. Your limbs are NOT attached with a single strand of scotch tape, if they were chances are you wouldn't have the arms to play this game.

Instead, we will teach you how to fight properly. You won't fall apart like a soggy origami bird nor will you fly like a paper airplane. Instead, you will be able to incorporate real fighting techniques through short turns and realism.
  • We believe in 500 dismemberment threshold. Ask yourself this question, "could I rip off someone's head in real as easily as in Toribash?"
  • We believe in 300 fracture threshold. It can be achieved through great body control and knowledge of the techniques we teach. While it is common in any other mode, in a realistic fight breaking someone's limb is truly a feat and sign of mastery.
  • We believe in -32 gravity. Although -9.82 is absurd, -30 seems like a good estimate but not quite there.
  • We believe in big rings (1000, circular) and DQtimeout (50). Just because you fall on your knee right before a jump does not mean you are defeated. However, if you are beaten to the ground and can't pick yourself back up or you get up only to be knocked down for a prolonged period of time again, you are truly defeated.
  • We believe in 2000-count rounds. Only disqualification or surrender will save you from a fight, no true fight (except in certain sports) has ever been so dishonorably interrupted as by a timeout.


To apply as a teacher:
You will be tested in your knowledge of:
combat-related anatomy
combat expertise
ability to perform a skill and teach it by how and why it works rather than trying to do a turn-by-turn tutorial (those only work in one exclusive mod and only for openers)
-(a formal, uniform test will be made soon)

To apply as a student:
You will need to complete basic introductions as well as a skill test to put you in the correct class. (You are not likely to win, but it is your usage of your Tori that is graded. Someone who fights well but loses is more welcome than someone who wins by shovels etc.)
-(a formal, uniform survey will be made soon)

There are no fees for classes and no rewards other than satisfaction for teaching them. It is a community dojo designed to improve the experience of players.